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Re: Virtual memory is @ 100% if i run a game at a different resolution than the desktop resolution!

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DenisW, checking the information posted at Microsoft forum it seems clear but is not consistent when talking about what the problem is, because the issue can be caused by the driver or the Operating System settings fighting with the game settings. You mentioned that the issue is solved when using older driver versions meaning that there may be a driver problem.

 

It is important to say that our drivers support DirectX up to 11.1 but 11.2 is not supported yet.

 

I personally have been testing the driver version 3412 and the 3345 and I have not been able to replicate this problem. The games I have tested so far are Call of Duty GHOST and World Of Warcraft Cataclysm.

 

This is my system configuration:

 

DZ87KLT-75K

Intel® Core i7-4770k

1000W power supply

16GB RAM

 

As part of the steps, I recommend you checking the DVMT. Intel® graphics controllers uses shared memory that is taken from the RAM memory installed on your computer.

 

The feature that sets the amount of memory that is used for video is called Intel® Dynamic Video Memory Technology and this will make the graphics controller only to use the amount of RAM memory that it requires to run the different applications or software’s.

 

You will see this option usually in BIOS and you will have 3 options, 128MB, 256MB and maximum DVMT. Other values can be found as 512MB, etc but this depends on the motherboard manufacturer and the amount of RAM memory installed on your computer.

 

Please update the driver to the latest. You can download version 3412 here:

https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=23639


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